Destiny 2: Weekly Reset On 5.3. – Season 6 Starts, You Have To Do That
At Destiny 2 today, on the 5th of March, is the Weekly-Reset. This heralds the Season 6. What activities you can now play for mighty bonuses, you can learn here.
The Vagabond season has started! The first custodians are already in season 6 and look at what’s new.
Once you have downloaded and installed the 2.2.0 update, you too can tackle the new goals.
What does season 6 actually deliver? Our articles summarizing all important information can be found here:
- This has the Season 6 for annual passport owner in the luggage
- These protections benefit all Guardians in Season 6
- The patch notes for the update 2.2.0 with all improvements and bug fixes can be found here
As soon as you start in Season 6, you should first visit the Vagabond, who is waiting at a new location in the tower. In addition, a message from Aunor 1 awaits you in the post office, which includes Lore for reading.
Twilight Strikes from 5.3. on PS4, Xbox One, and PC
This week Destiny 2 offers you three Nightfall Strikes:
- Savathun’s song
- Foreign terrain
- Will of the thousands
The recommended power level is 540. Remember that the loadout is disabled.
You can also customize your Nightfall experience with a Challenge card according to your needs through various optional modifiers.
If you need Nightfall-specific rewards, check out what’s in store this week: All exclusive Nightfall rewards in Destiny 2 – Here’s how it works
How to Get Mighty Loot from the Twilight Strikes:
- Complete a nightfall
- Complete the Nightfall with at least 100,000 points
Strikes and story missions
For the heroic story missions following modifiers apply:
- Solar scorching
- Iron (enemies have more health and do not waver if the damage is suffered)
- Checker (melee abilities load faster and cause more damage)
In the Vanguard Strikes, the modifiers are the same. The scorching element remains active until the next reset on March 12th. The other two modifiers rotate daily.
How to Get Mighty Loot from Vanguard Strikes and Heroic Missions:
- Complete 3 heroic story missions
- Complete 3 heroic strikes with a focus on the same Light element as a member of your squad
Melting Pot Activities and Gambit
In PvP you have the following activities to choose from this week:
- private Match
How To Get Mighty Loot in PvP and Gambit:
- Complete 5 Crucible Matches
- Deny 3 Gambit matches
- Deny 4 Gambit Prime matches
With Gambit you now have the choice between normal Gambit, Gambit Prime and Private Match Gambit. Also found in the Gambit overview billing, for which you need a weak synthesizer. Also in the billing can make powerful equipment.
The boss of the escalation log gives you the chance of the following weapons if the rotation is preserved:
- the legendary sniper rifle IKELOS_SSG_v1.0.1
- the legendary shotgun IKELOS_SF_v1.0.1
- the legendary submachine gun IKELOS_MP_v1.0.1
Flashpoint, Ada-1, Petra, Vagabond
The flashpoint is on Titan. If you master the marked heroic adventure there, you will also have Mighty Loot.
Petra Venj is in the spawn area (Cycle Week 2). For the completion of a mission as well as the Ascendant Challenge and the 8 daily forays, there is powerful Loot of her. This is the Ascendant Challenge.
The vagabond is now in the tower extension. He has a Gambit Prime foray. In addition, there are power-rise forays, which are quite simple. Complete 2 public events, 3 raids, defeat 50 enemies in strikes, send 5 blockers in Gambit, and defeat 10 Guardians in PvP to earn items at power level 640. He also has raids for Gambit Prime and normal Gambit. You can get powerful equipment if you eliminate enough enemies with Supers.
Ada-1 has weapon forms for a sniper rifle, a sword, and an automatic rifle.
There is a Mighty Premium from Ikora Rey for completing 20 random loot rides.
Hawthorne has Powerful Gear when you collect 5,000 Clan XP. She has only weekly forays, no more daily.
Spider has the foraging “Brenner Valus” for you if you want more Powerful Gear.
The Raid Challenge takes place in the circus. The Prestige Raid Traces require a kinetics automatic rifle, an energy automatic rifle, and any power weapon. Arsenal is active as a modifier.
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