Halo Infinite will keep support for multiplayer options of the old guard, namely split screen (which is already deployed and running) and a LAN mode (which allows you to connect multiple consoles and play on local network). Games that still offer any of these options are very rare.
This information, as well as several other details, have been confirmed on Halo Waypoint, the official website of the saga. We also learned that there will be customization of armor at the level of what we had in Halo Reach.
- Launch date: Christmas launch of 2020 for the entire family of Xbox devices, including Project Scarlett and Windows PCs
- When it happens: Follow the story of the Master Chief sometime after the end of Halo 5: Guardians
- LAN: Halo Infinite will support LAN
- Splitscreen: split screen mode is installed and running internally
- Back in Black: black undersuits will be in the game
- Testing programs: these opt-in will begin on a small scale and will expand slowly until launch
- PC: The tests may come a little later for PC gamers, but we are treating the platform as a first-class citizen
- Customization: If you liked the level of armor customization in Halo: Reach, you’ll be satisfied
- SR 152: players who hit SR 152 in Halo 5: Guardians will receive a thank you in Halo Infinite
- Pro Team: There is an in-house professional team for the Halo Infinite