Far from Home’s VFX Supervisor Explains the Tribute to Sam Raimi


Sam Raimi’s Spider-Man trilogy is one of the few examples of Cinecomic pre-Marvel Cinematic Universe that has passed the test of time very well: at the age of seventeen years after the release of the first film, the work of the director of La Casa is still very enjoyable and a reference point for anyone who wants to confront the genre.

He knows very well, of course, who worked on Spider-Man: Far From Home: Tom Holland’s Spider-Man will always inevitably be called to the comparison with that of Tobey Maguire, and to pay homage to such a predecessor without risking losing his identity is not a very easy undertaking.

Marvel, however, succeeded very well with this second chapter, continuing on the line of a Spider-Man most planted with his feet on the ground but giving the most nostalgic fans a clear tribute to Raimi with the spectacular final sequence.

” In the previous trilogy, the extravagant camera movements followed Spider-Man swaying among the buildings … We wanted to do something that kept him more down to earth, so we thought about the movements of the room so that they looked as real as possible” explained Julian Foddy of Industrial Light & Magic.

The result, however, seems to have satisfied the fans, happy to finally be able to see Peter Parker jumping from a skyscraper to a skyscraper just like in the past. After Far From Home, meanwhile, Tom Holland’s popularity is at an all-time high: the actor’s face has even been recreated in Minecraft! Impatient fans instead begin to wonder when the third chapter dedicated to Spider-Man adventures will be released.